Naru Shaman

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The Naru Shaman is the most is a carrier of Spiritual powers.

he gains powers by gathering strength from ancestral spirits.

the shaman also absorbs the hidden powers of totems and uses them in favor of his allies to heal and defend them.

Character-shaman.gif

The Naru Shaman is one of the playable classes. It is focused on range combat and healing. From the tribal ancestors that once lived, the Shaman invokes the power of the ancient spirits to aid him. The shaman is very versatile, from healing his allies to casting burning meteorites.

Combat[edit | edit source]

The Naru Shaman has a particularly combat style. While they are focused on melee combat they try to avoid it when not necessary. The playstyle is to enter melee range, cast necessary spells and debuff and then try to keep out of melee while the debuffs and cooldowns reset, in the meantime he can heal allies or himself.

Stats[edit | edit source]

Starting stats for the Naru Shaman are listed below:

Starting Stats
Shaman Health Points Base Damage Attack Speed (seconds)
110 12 1.5

Abilities[edit | edit source]

The Shaman's abilities are focused on dps and support. A shaman is necessary in every party, especially in high level caves.

Spirit cast[edit | edit source]

Cast spirit hurting target enemy

DMG: 11 + 0.2 * PP * 11 // CD: 1.5 // BURN: .hits=1 .int=1s .dmg=1+ 0.2 * PP * 1

Spirit cast
Skillshaman01.png
Cast spirit hurting target enemy


Distant heal[edit | edit source]

Call the spirits that flow to distant allies healing them

HEAL: 15 + * 0.2 * PP * 15 // DUR: 0.5 // CD: 10 // COUNT: 3

Distant heal
Skillshaman02.png
Call the spirits that flow to distant allies healing them


Fortitude totem[edit | edit source]

Invoke a totem that create an electric orb in the area, giving strength to allies and dealing damage to enemies

DMG: 6 + * 0.2 * PP * 6 // PER: .hits=5 .int=1s // DUR: 5 // CD: 14.5 // RAD: 24 // POWER ALLIES: .perc=30%PP .dur=5s

Fortitude totem
Skillshaman03.png
Invoke a totem that create an electric orb in the area, giving strength to allies and dealing damage to enemies


Meteorit of fate[edit | edit source]

Open the sky invoking a meteorite that heal allies or damage enemies on impact

Burn Meteorit: DMG: 45 + 0.2 * PP * 45 // CoolDown: 50 // RADIUS: 24 // BURN: .hits=3 .int=1s .dmg=10 + 0.2 * PP * 10

Heal Meteorit: HEAL: 45 + * 0.2 * PP * 45 // RADIUS: 24 // CD: 50

Meteorit of fate
Skillshaman04.png
Open the sky invoking a meteorite that heal allies or damage enemies on impact