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− | magic chance = magic rate |
+ | % magic chance = magic rate * 100 |
− | rare chance = magic rate * |
+ | % rare chance = magic rate * 10 |
− | legendary chance = magic rate |
+ | % legendary chance = magic rate |
normal chance = 1 - (magic rate * 1.11) |
normal chance = 1 - (magic rate * 1.11) |
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Revision as of 16:57, 20 November 2016
Magic Rate
Magic rate is a value used to determine the magic level of the item dropped by an enemy with the Drop Rate value as well.
Magic Rate follows the following formula:
% magic chance = magic rate * 100 % rare chance = magic rate * 10 % legendary chance = magic rate normal chance = 1 - (magic rate * 1.11)
Example: You kill a monster: Minotaur ( Magic Rate = 0.45 ). The chances of drop are the following:
magic chance = 45% rare chance = 4.5% legendary chance = 0.45% normal chance = 51%
For the exact magic rate of every mob look at: List of All Monsters