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magic chance = magic rate
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% magic chance = magic rate * 100
rare chance = magic rate * 0.1
+
% rare chance = magic rate * 10
legendary chance = magic rate * 0.01
+
% legendary chance = magic rate
 
normal chance = 1 - (magic rate * 1.11)
 
normal chance = 1 - (magic rate * 1.11)
   

Revision as of 16:57, 20 November 2016

Magic Rate

Magic rate is a value used to determine the magic level of the item dropped by an enemy with the Drop Rate value as well.

Magic Rate follows the following formula:


 % magic chance = magic rate * 100
 % rare chance = magic rate * 10
 % legendary chance = magic rate
 normal chance = 1 - (magic rate * 1.11)

Example: You kill a monster: Minotaur ( Magic Rate = 0.45 ). The chances of drop are the following:

 magic chance = 45%
 rare chance = 4.5%
 legendary chance = 0.45%
 normal chance = 51%

For the exact magic rate of every mob look at: List of All Monsters


Normal Items
Normalitems
The chance for obtaning a normal item is: 1 - Magic Rate * 1.11


Magic Items
Magicitems
The chance for obtaning a magic item is: Magic Rate


Rare Items
Rareitems
The chance for obtaning a rare item is: 0.1 * Magic Rate


Legendary Items
Legendaryitems
The chance for obtaning a legendary item is: 0.01 * Magic Rate